package ge.modules;

public interface Module 
{
	/**
	 * 	This function indicates what you have to do in every update call for the game
	 */
	public void update();
	/**
	 * 	This function indicates what you have to draw in every update call for the game
	 */
	public void draw();
	/**
	 * This function indicates what you have to disable when you are deleted
	 */
	public void delete();
}
